What is a virtual campus?

VR Campus is a customized collection of 3D environments for enterprises, universities, schools and organizations. Learners can take part in self-paced learning experiences with bots, while staff and learners can meet for collaborative sessions and role play simulations.

Unprecedented Access with HTML5

The campus platform is entirely HTML5 allowing participants to interact on any device be it mobile, tablet, desktop or even in Virtual Reality.

There are zero installations required, no firewall configurations or any need to get IT approval. VR Campus is as accessible as any webpage online.

Location Templates

Unlimited spaces can be created using a selection of pre-built templates or custom spaces can be built for your specific needs.

  • Offices
  • Meeting Rooms
  • Auditoriums
  • Hospital Wards
  • Tradeshow Halls

…and many more

Universal Avatars

Every participant gets their own customizable avatar. Avatars can be used in any multiuser space and also in self-paced training scenarios with bots.

VR Ready

Oculus Rift, HTC Vive and Samsung Gear VR are a few of the virtual reality devices compatible with WebVR and the VR Campus.

Virtual Actors Bring Training to Life

Personalized Virtual Actors with unique roles, appearances, fashion or uniforms, and Real Time Voices, guide the user through the learning and testing process within the virtual environment of your choice.


Dynamic scenarios adapt based on your actions and decisions.

Non-linear dialogue and branching conversations allow each experience to be unique and for users to learn from different actions.


Social actions in the platform and content interactions can be tracked and scored. Points and virtual goods such as avatar clothing can be awarded for achievements.


The LearnBrite platform provides rich data collection to analyze engagement and training effectiveness.


Scorm LMS & LTI ready. Your training is packaged and ready for millions of Moodle, Blackboard, Canvas and Cornerstone users in over 70,000 universities, organizations and schools.

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